Instead of holding a button to place Leon’s feet and aim, you can simply point your gun at things using the Oculus Touch controller. However, the third-person gameplay that defined the original experience has gone in favor of a first-person perspective that puts you right in the brown leather jacket and early 2000s haircut of Leon Kennedy. The Oculus version of RE4 retains everything from the original: level layouts enemy placements Boss fights all of its various puzzles even the enigmatic, lovable shopkeeper. It was a huge departure from the fixed camera angles of previous Resident Evil games and was directly cited as a major influence on later genre staples such as War gears. Sure, there have been plenty of games about shooting guns from behind the pack, but RE4 popularized the idea of holding a button to pan the camera over the character’s shoulder for more accurate aim, something almost every game in the genre does these days. Shotgun explosions have never felt better.įor those who don’t know what was done RE4 So special more than 15 years ago, she is more or less responsible for how the camera works in modern third-person shooters.